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mr:gladiator_subclass

Gladiator Subclass - Code References

Machine-readable reference page for the Gladiator hero subclass in Remixed Dungeon.

Entity Information

  • Entity Kind: HeroSubClass.GLADIATOR
  • Hero Class: Warrior
  • Subclass Type: Mastery (Combat-focused)
  • Required Achievement: Defeat Tengu + Tome of Mastery

Java Classes

Enum Implementation

public enum HeroSubClass {
    GLADIATOR(R.string.HeroSubClass_NameGlad, R.string.HeroSubClass_DescGlad, "GladiatorArmor"),
    // ...
}

Key Methods

  • desc(): Returns localized description string (R.string.HeroSubClass_DescGlad)
  • name(): Returns localized name string (R.string.HeroSubClass_NameGlad)
  • armorClass(): Returns “GladiatorArmor” class name for class-specific armor

Class-Specific Armor

  • GladiatorArmor extends WarriorArmor
  • Provides “Heroic Leap” ability (Line 21 in GladiatorArmor.java)
  • Only usable by GLADIATOR subclass (checks hero.getSubClass() == HeroSubClass.GLADIATOR)

JSON Configuration

No specific JSON configuration. Subclass defined in HeroSubClass.java enum.

String Resources

<!-- English (values/strings_all.xml) -->
<string name="HeroSubClass_NameGlad">gladiator</string>
<string name="HeroSubClass_DescGlad">A successful attack with a melee weapon allows the _Gladiator_ to start a combo, in which every next successful hit inflicts more damage.</string>
 
<!-- Russian (values-ru/strings_all.xml) -->
<string name="HeroSubClass_NameGlad">гладиатор</string>
<string name="HeroSubClass_DescGlad">Успешная атака ближнего боя позволяет, _Гладиатору_ начать серию комбо-ударов, в течение которой каждое последующее попадание наносит больше урона.</string>

Lua Scripts

This entity is implemented in Java, no Lua script exists.

Wiki Pages

mr/gladiator_subclass.txt · Last modified: by 127.0.0.1