User Tools

Site Tools


mr:demo_npc1_mob

Demo Npc1 Mob - Code References

Entity Overview

DemoNpc1 is a demo/test NPC used for testing purposes in Remixed Dungeon. It appears in the QuestDemo1 level configuration.

Java Classes

This entity is spawned through JSON configuration, not as a Java class. The mob is created through the mob factory system using the “DemoNpc1” kind identifier.

  • Mob factory registration: RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/items/common/ItemFactory.java (or similar mob factory)

JSON Configuration

This entity is defined in the QuestDemo1 level configuration:

  • File: RemixedDungeon/src/main/assets/levelsDesc/QuestDemo1.json
  • Spawn Configuration:

{
  "kind": "DemoNpc1",
  "x": 5,
  "y": 10,
  "aiState": "Passive"
}

  • Location: Position (5, 10) on a 16×16 level
  • AI State: Passive (does not attack player)

String Resources

No string resources found for DemoNpc1 in the game's string files (values/strings_all.xml, values-ru/strings_all.xml, etc.).

  • This is a demo entity and does not have localized name/description strings

Lua Scripts

This entity is not implemented in Lua. It is spawned through JSON configuration only.

Sprite Reference

  • Wiki Image: wiki-data/media/rpd/images/demo_npc1_mob.png
  • Game Sprite: No dedicated sprite file found in RemixedDungeon/src/main/assets/sprites/
  • Note: May use a default/generic NPC sprite at runtime

Usage in Code

  • Found in: QuestDemo1.json as a test NPC
  • AI State: Passive (does not attack player)
  • Purpose: Testing/demo purposes only - used in quest demo level
  • Level: QuestDemo1 (16×16 test level with multiple exits)

Notes

This is a test/demo entity used for development and testing purposes. It is not part of the main game content and may be used for testing mob behaviors, quest mechanics, or other game systems. The entity only appears in the QuestDemo1 level configuration.

mr/demo_npc1_mob.txt · Last modified: (external edit)