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en:rpd:sprites

Sprites

Sprites are the 2D graphical representations used for all visual elements in Remixed Dungeon, including heroes, enemies, items, effects, and level objects.

Sprite System Overview

The game uses a sprite sheet system where multiple sprites are packed into larger texture atlases. At runtime, individual sprites are extracted and rendered.

Sprite Categories

Hero Sprites

Hero sprites are composed of multiple layers that are rendered in a specific order:

  • Body, head, hair, armor, helmet, weapons, accessories
  • See Hero Sprite Layers for detailed layer order
  • Separate sprites for modern and retro graphics modes
  • Class and subclass variations (e.g., Warrior, Warrior Gladiator)

Mob Sprites

Enemy and NPC sprites:

  • Standard mobs: Rat, Skeleton, Gnoll, etc.
  • Bosses: Tengu, Goo, DM-300, King, etc.
  • NPCs: Shopkeeper, Wandmaker, Ghost, etc.
  • Special variants: Elemental mobs, minibosses

Item Sprites

Items use a sprite sheet system (items.png, 256×256, 16×16 grid):

  • Weapons, armor, potions, scrolls, rings, wands, artifacts
  • Mapped via ItemSpriteSheet.java constants
  • Some items have custom sprite configurations in spritesDesc/

Effect Sprites

Visual effects and particles:

  • Speck particles (blood, smoke, magic)
  • Wound damage numbers
  • EmoIcon status indicators
  • Spell effects and animations

Level Object Sprites

Interactive and decorative level elements:

  • Chests, statues, pedestals, wells
  • Barricades, traps, doors
  • Custom objects with Lua-scripted behaviors

Sprite Processing for Wiki

Wiki sprites are enhanced versions of game sprites:

  • Source: Raw sprites generated by FactorySpriteGenerator (sprites/ directory)
  • Tool: `tools/py-tools/scale_sprites_for_wiki.py`
  • Enhancement: 8x scaling, nearest-neighbor, background, frame
  • Output: wiki-data/media/rpd/images/
  • Naming: snake_case with entity type suffix (_mob, _item, _spell, _buff, _hero, _npc, _level_object)

Naming Convention

Raw sprite names follow patterns:

  • Mobs: `mob_[Name].png` → Wiki: `[name]_mob.png`
  • Items: `item_[Name].png` → Wiki: `[name]_item.png`
  • Spells: `spell_[Name].png` → Wiki: `[name]_spell.png`
  • Buffs: `buff_[Name].png` → Wiki: `[name]_buff.png`
  • Heroes: `hero_[Class].png` → Wiki: `[class]_hero.png`
  • Subclasses: `hero_[Class]_[Subclass].png` → Wiki: `[class]_[subclass]_hero.png`
  • Level Objects: `levelObject_[Name].png` → Wiki: `[name]_level_object.png`

Wiki Usage

In wiki pages, use centered format with an existing sprite: ``` Tengu ```

Source Code References

See Also

en/rpd/sprites.txt · Last modified: by 127.0.0.1