en:rpd:paralysis_arrow_item
Table of Contents
Paralysis Arrow
Stats
Effects
- Stun: Causes stun status effect for 4 turns, preventing target actions
- Throwable: Can be thrown at distant enemies
- Single Use: Consumed after use
- Missile: Ranged weapon with standard missile mechanics
Description
Paralysis Arrows are special ammunition that, when used, will cause the target to become stunned temporarily. This makes them effective for controlling enemies and gaining tactical advantages in combat situations.
Acquisition
- Created by using Potion of Paralytic Gas on regular Arrows via alchemy
- May be found occasionally in shops or level objects such as crates or heaps
- Part of alchemical crafting system
Usage
- Throw at enemies to apply stun effect
- Effective for combat control and creating breathing room
- Particularly valuable against dangerous enemies or groups
- Can be used as a tactical escape mechanism
Mechanics
- Created through the moistening system by combining Potion of Paralytic Gas with regular Arrows
- Applies stun status effect for 4 turns upon hit (DURATION = 4f)
- Follows standard throwing weapon mechanics
- Quantity determined by the amount of potion used and arrow quality
Source Code
- Java Class: ParalysisArrow.java
- Base Arrow: Arrow.java
- Stun Effect (applied on hit): Stun.java (note: the arrow applies Stun, not Paralysis)
- Alchemy System: moistenArrow method in PotionOfParalyticGas.java
- Damage System: MissileWeapon - base class for missile damage
- String Resources: ParalysisArrow_Name, ParalysisArrow_Info, ParalysisArrow_Gender
- Russian String Resources: ParalysisArrow_Name, ParalysisArrow_Info (ру��.)
- Machine-readable data: mr:paralysis_arrow_item
See Also
en/rpd/paralysis_arrow_item.txt · Last modified: by 127.0.0.1

