Viscosity.DeferredDamage
<string name="DeferredDamageBuff_Name">Deferred Damage (%d)</string> <string name="DeferredDamageBuff_Info">The pain has been turned into a slowing pain, lessening the damage taken at once. Damage left to receive %d</string> <string name="DeferredDamage_Killed_Txt">%s killed you...</string> *
This entity is implemented in Java, no Lua script exists