The Scroll of Mind Vision grants the ability to see through walls for a brief period, revealing hidden doors, traps, and the layout of the current floor. It also reveals the presence of all creatures on the level.
Effects
Reveals all terrain, items, and creatures on the current level
Shows hidden doors and secret areas
Displays the position of all mobs until they leave the hero's FOV
Particularly useful for exploration and trap avoidance
Expires after a set period or when moving to a new level
Strategy
Use before exploring unknown areas to map them completely
Helpful to identify safe routes through dangerous areas
Great for locating stairs before your current vision expires
Ideal for finding hidden rooms with valuable items
Technical Details
Reference: Scroll behavior implemented in scripts/assets; `ScrollOfMindVision.java` not present in current repo (entity migration). See game assets for current implementation.
Base Class: Extends Scroll class
Implementation: Reveals all tiles on the current level for a duration