====== Heart Of Darkness Buff - Code References ====== ===== Java Classes ===== Actual implementation found in: * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/items/guts/HeartOfDarkness.java|HeartOfDarkness.java]] - Contains the HeartOfDarknessBuff class ===== Implementation Details ===== public static class HeartOfDarknessBuff extends ArtifactBuff { @Override public int icon() { return BuffIndicator.DARKVEIL; } @Override public String name() { return StringsManager.getVar(R.string.DarkVeilBuff_Name); } @Override public String desc() { return StringsManager.getVar(R.string.DarkVeilBuff_Info); } @Override public int defenceProc(Char defender, Char enemy, int damage) { int defenderPos = defender.getPos(); int spiritPos = defender.level().getEmptyCellNextTo(defenderPos); if (defender.level().cellValid(spiritPos)) { SpiritOfPain spirit = new SpiritOfPain(); spirit.setPos(spiritPos); Mob.makePet(spirit, defender.getId()); defender.level().spawnMob(spirit, 0, defenderPos); } return damage; } } ===== Notes ===== * This buff is part of the Heart of Darkness artifact * Name in game: "Dark Veil" (not "Heart of Darkness") * Effect: When the owner takes damage, summons a Spirit of Pain nearby * Icon: BuffIndicator.DARKVEIL * Implementation: defenceProc method triggers when taking damage ===== JSON Configuration ===== None found - implemented purely in Java ===== String Resources ===== Dark veil A veil of darkness surrounds the owner, summoning a spirit every time damage is taken. ===== Lua Scripts ===== This entity is implemented in Java, no Lua script exists