====== Stealth Mechanics ====== {{ rpd:images:potion_of_invisibility_item.png|Invisibility Potion }} ==== Description ==== Stealth mechanics allow the player to avoid detection by enemies in various ways. ==== Invisibility ==== * **[[en:rpd:potion_of_invisibility_item|Potion of Invisibility]]** - Renders the player invisible * **[[en:rpd:invisibility_buff|Invisibility Buff]]** - Temporarily prevents enemy detection * **[[en:rpd:ring_of_shadows_item|Ring of Shadows]]** - Provides stealth bonuses * **[[en:rpd:magic_torch_spell|Magic Torch Spell]]** - Creates dark areas to hide in ==== Detection Factors ==== * **Line of Sight** - Most enemies detect players in direct sight * **Stealth Level** - Affects ability to remain undetected * **Equipment Weight** - Heavier equipment may increase noise * **Movement** - Moving through certain terrain makes noise ==== Stealth-Enhancing Items ==== * **[[en:rpd:ring_of_evasion_item|Ring of Evasion]]** - Improves stealth and detection avoidance * **[[en:rpd:ammo|Ammunition]]** - Some ammo types provide stealth benefits * **[[en:rpd:rogue_armor_item|Rogue Armor]]** - Armor that doesn't impede stealth * **[[en:rpd:shadow_mob|Shadow]]** - Entity associated with stealth mechanics ==== Applications ==== * **Avoiding Combat** - Bypassing enemies without fighting * **Surprise Attacks** - Getting first attack advantage * **Theft** - Stealing items from enemies or chests * **Escape** - Getting away from dangerous situations ==== Strategy ==== * **Situational Awareness** - Know what breaks stealth in different situations * **Timing** - Use stealth when most advantageous * **Equipment Planning** - Choose stealth-appropriate gear * **Movement** - Careful pathfinding to avoid detection ==== Countering Detection ==== * **Distance** - Stay out of enemy detection range * **Blocking** - Use walls and obstacles to block line of sight * **Timing** - Wait for enemies to move away before proceeding * **Diversion** - Use items to distract enemies ==== See Also ==== * [[en:rpd:invisibility_buff|Invisibility]] * [[en:rpd:buffs|Buffs]] * [[en:rpd:ai_behavior_mechanic|AI Behavior Mechanic]] * [[en:rpd:combat_mechanic|Combat Mechanic]] {{tag> rpd mechanics stealth }}