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en:rpd:mob_speeds

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en:rpd:mob_speeds [2026/04/12 23:26] – Fix wiki page accuracy issues: correct code references, update speed claims, fix typos, and add missing spellcasting page Qwen Assistanten:rpd:mob_speeds [2026/04/12 23:30] (current) – external edit 127.0.0.1
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 +====== Mob Speeds ======
  
 +==== Description ====
 +Mob speeds determine how quickly various enemies move and act in comparison to the player character.
 +
 +==== Standard Speed ====
 +  * **Normal Speed** - Most mobs and the player move at 1× speed
 +  * **Turn-Based Movement** - Each move action takes the same amount of game time
 +
 +==== Fast Mobs ====
 +  * **[[en:rpd:shadow_mob|Shadow]]** - Moves at 2× normal speed (confirmed in code: `speed() = 2`)
 +  * **[[en:rpd:rat_mob|Rat]]** - Standard movement speed, but aggressive behavior makes them seem faster
 +  * **[[en:rpd:gnoll_mob|Gnoll]]** - Standard movement speed, but fast attack patterns
 +
 +==== Slow Mobs ====
 +  * **[[en:rpd:golem_mob|Golem]]** - Standard movement speed, but slower attack delay (1.5s vs default ~1s)
 +  * [[en:rpd:dm300_mob|DM-300]] - Standard movement speed, deliberately slow but powerful
 +
 +==== Speed Mechanics ====
 +  * **Action Economy** - Faster mobs get more actions in a given time period
 +  * **Escape Difficulty** - Fast mobs are harder to kite or escape from
 +  * **Combat Pacing** - Changes the rhythm of combat encounters
 +  * **Tactical Considerations** - Affects which enemies to prioritize
 +
 +==== Strategy ====
 +  * **Kiting** - Only effective against mobs slower than you
 +  * **Positioning** - Critical against fast enemies to avoid being surrounded
 +  * **Resource Management** - Fast enemies require more resources to defeat
 +  * **Retreat Planning** - Consider escape routes when fighting fast enemies
 +  * **Speed Items** - Using speed-enhancing items can help against fast mobs
 +
 +==== Effects on Speed ====
 +  * **[[en:rpd:slow_buff|Slow]]** - Reduces movement and action speed
 +  * **[[en:rpd:chill_buff|Chill]]** - Reduces speed (less severe than slow)
 +  * **[[en:rpd:elemental_mob|Elemental Mobs]]** - Some elementals may have speed-affecting abilities
 +  * **Buffs and Debuffs** - Various status effects can modify speed
 +
 +==== See Also ====
 +  * [[en:rpd:shadow_mob|Shadow]]
 +  * [[en:rpd:combat|Combat]]
 +  * [[en:rpd:buffs|Buffs]]
 +
 +{{tag> rpd mechanics mobs }}
en/rpd/mob_speeds.txt · Last modified: by 127.0.0.1